Everyone is on edge as it grows closer and closer to May. After the previous Call of Duty's 2nd DLC, hype for the next game usually begins. I was in major disappointment last year in finding out Sledgehammer would be making the game for 2014. But it was a bittersweet moment, because I know now Treyarch got 3 years to make their new game.
Now there are two theories floating about on the internet as of the moment: the new game will be either Black Ops 3, or World at War 2. Here is a few reasons why I believe it to be a mix of both. We know previously in COD history, developers have loved their trilogies. Although Treyarch has been a little off-beat from some of the other developers, I believe this format will stick. I don't believe this means there will a huge future jump, though. I think the game is going to jump back and forth, similar to Black Ops 2. Instead of visiting back to the Cold War, we'll be going back a few more decades to WW2. But I imagine the title will stick to Black Ops 3.
Now, what does this mean? Hopefully, what this means that the game will be a little but more flexible in several respects. Hopefully the Campaign will have some seriously varying, visually intriguing locales. Of course, Treyarch has always held up in this arena. Now, as a Zombies fan, this hopefully means the holy grail of Zombie Survival. As a cult classic, Nazi Zombies grew into it's own half of the game by the time Black Ops 2 came out. It featured customizable settings, large maps with deep, complicated easter eggs interconnected between games. My worst fear is that Treyarch thinks that Sledgehammer has the ball now, and that Treyarch is going to do something drastically different. But we don't want Sledgehammer Zombies. Do you hear me?! WE WANT GRITTY, DARK, TREYARCH ZOMBIES. Although I doubt this would happen, as Zombies is so popular. But with 3 years of production, I am expecting a lot. In my opinion they should continue with the time-travel aspect of Zombies. This allows for greater map, weapon, character, and perk variation. To create the best flow, there should be a few maps similar to the first WaW, with gritty maps and old-style weapons. Then they should throw in Cold-War era and Future zombies, with the flexibility of the settings in Black Ops 2.
Another great aspect of the last Treyarch game was the combination of the Multiplayer and Zombies. You played multiplayer for a while, if you got bored, you switched to zombies. When you got bored of zombies, you played multiplayer. They satisfied each other in a vicious circle of addiction and gamer rage. Everything needs to compliment each other in a ying and yang fashion. No matter how much the game changes, if they can pull this off again, I believe we'll be looking at a game that will sell as well as Black Ops 2 did, the highest selling Call of Duty ever.
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